Run Minecraft, Rust, ARK, Valheim, Palworld, and more on a dedicated managed cloud server. No player-slot caps, full control, flat pricing, and network-level DDoS protection — we set it up and keep it online, you just play.
Game servers from $19/mo on Hetzner — sized to your game and player count.
Build yours →Each game runs on its own dedicated, managed cloud server — Dockerized, sized to your player count, and online in about 60 seconds. OpenClaw and more: any game server you can run in a container.
You get a whole server you control — and we keep it fast, patched, and online so you never touch a terminal.
No player-slot caps and no shared, throttled CPU. The server's RAM and vCPU are yours alone — so the lag from someone else's spike isn't your problem.
Install any mod, edit configs, and run the console. It's your server — set it up exactly the way your community plays.
One predictable monthly price for the whole server — not a per-slot bill that climbs every time a friend joins. Game servers from $19/mo.
Setup, automated backups, 24/7 uptime monitoring, and network-level DDoS protection from the cloud — all handled, so you just play.
Three steps from "let's start a server" to "we're in".
Choose your title and a server size that fits your player count — start small, you can always resize later.
Your server is deployed, Dockerized, and configured for the game — no command line, no reverse-proxy wrangling.
Live on the region closest to your players for the lowest ping, behind network-level DDoS protection. Hand out the IP and play.
Pick a provider and a region close to your players — same managed experience, same flat monthly price logic.
Three ways to run a game server — the honest trade-off:
Popular titles like Minecraft, Rust, ARK, Valheim, Palworld, FiveM, and Terraria, plus open-source games and anything that runs in a container — including titles like OpenClaw. If it runs on a Linux server, we can almost certainly host it.
No — you get a whole dedicated server, so your player count is limited only by its RAM and CPU. Resize in one click as your community grows.
Your server runs behind the cloud's network-level DDoS protection, and you can pick a region close to your players for the best ping.
Yes — we move your world, saves, and config from another host, free, usually within 24 hours.
It depends on the game and player count — many servers run on 2–4 GB, while big modded worlds want 8 GB or more. You can start small and resize in one click.
Jump straight to a setup guide for your game — each runs on its own managed server.
A whole dedicated game server, fully managed — live in about 60 seconds.
Build your game server → Free migration · Free to get started — pay only when you deploy · Cancel anytime